Innistrad: Midnight Hunt (mid)

#53 ⸱ Uncommon ⸱ Traditional Chinese
究天智者

Variations

Parts

究天智者

生物 — 人類/魔法師
2 / 3
如果當前既非白晝也非黑夜,則於究天智者進戰場時成為白晝。
每當白晝成為黑夜或黑夜成為白晝時,抽一張牌。

 

雖然原因不甚明朗,但事實已在眼前:秋季黑夜正以前所未有的速度變長。

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

 

2021-09-24

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

 

2021-09-24

If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

 

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

 

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings