신령 세계의 손길

Variations

Parts

신령 세계의 손길

부여마법
신령 세계의 손길이 전장에 들어올 때, 마법물체 또는 생물을 최대 한 개까지 목표로 정한다. 신령 세계의 손길이 전장을 떠날 때까지 그 목표를 추방한다.
영력 — , 신령 세계의 손길을 버린다: 마법물체 또는 생물을 목표로 정한다. 그 목표를 추방한다. 다음 종료단 시작에 그 카드를 소유자의 조종하에 전장으로 되돌린다.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2022-02-18

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

 

2022-02-18

If a channel ability requires a target, you may not activate it without a target just to discard the card.

 

2022-02-18

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

 

2022-02-18

Discarding the card is part of the cost to activate a channel ability.

 

2022-02-18

If a double-faced card is exiled and returned to the battlefield with Touch the Spirit Realm or its channel ability, that card will return to the battlefield front-face up.

 

2022-02-18

If Touch the Spirit Realm leaves the battlefield before its first ability resolves, the target permanent won't be exiled.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings