Charge pyrétique

Variations : 1

Parts

Charge pyrétique

Rituel
Défaussez-vous de votre main, puis piochez quatre cartes. Pour chaque carte défaussée de cette manière, les créatures que vous contrôlez gagnent +1/+0 jusqu'à la fin du tour.
Complot

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-04-12

If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.

 

2024-04-12

Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”

 

2024-04-12

If a plotted card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

 

2024-04-12

You can’t cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.

 

2024-04-12

Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.

 

2024-04-12

Pyretic Charge affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +1/+0 for each card discarded this way.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings