EN

The List (plst)

#AKH-124 ⸱ Common ⸱ English
Cartouche of Zeal

Variations

Parts

Cartouche of Zeal

Enchantment — Aura Cartouche
Enchant creature you control
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)

 

The fifth cartouche is the final affirmation of glory, granted only to the worthy dead.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2017-04-18

Each Cartouche is an Aura with "Enchant creature you control." If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner's graveyard as a state-based action.

 

2017-04-18

Cartouche is an enchantment subtype with no special meaning. Other cards may care about which enchantments are Cartouches.

 

2017-04-18

If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn't resolve. It doesn't enter the battlefield.

 

Market Pricing

 NormalFoil
Low$0.04
Median$0.21
High$9.14
Market$0.10
Direct Low$8.31
Buy at TCGPlayer

Other Printings

 NormalFoil
Foundations Jumpstart$0.06
Amonkhet Remastered
Amonkhet$0.04

Pricing data provided by TCGPlayer