Shadowmoor (shm) | ||
#42 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Knacksaw Clique1 / 4 Flying
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsWhen you activate an
If the permanent is already untapped, you can’t activate its
If you don’t play the exiled card that turn, it remains exiled but you can’t play it.
The exiled card is played using the normal timing rules for its card type, as well as any other applicable restrictions such as “Cast [this card] only during combat.” For example, you can’t play the card during an opponent’s turn unless it’s an instant or has flash. Similarly, if the exiled card is a land, you can’t play it if you’ve already played a land that turn. If it’s a nonland card, you’ll have to pay its mana cost. The only thing that’s different is you’re playing it from the Exile zone.
If a creature with an
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Other Printings— |