Shadowmoor (shm)

#263 ⸱ Common ⸱ French
Troussecabot

Variations

Parts

Troussecabot

Créature-artefact : épouvantail
2 / 2
: Ajoutez un mana de la couleur de votre choix à votre réserve.
: La créature ciblée devient de la couleur ou des couleurs de votre choix jusqu'à la fin du tour.

 

Construit pour transporter des marchandises depuis la rivière, il est parti un jour chargé d'un chaudron de teintures.

 

 

 

Legalities

Legal
Duel
Brawl
Predh
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2019-07-12

You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”

 

2019-07-12

In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.

 

2019-07-12

The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Core Set 2020