Marvel's Spider-Man (spm)

#5 ⸱ Uncommon ⸱ German
Kostümschrank

Variations

Parts

Kostümschrank

Dieses Artefakt kommt mit zwei +1/+1-Marken ins Spiel.
: Bewege eine +1/+1-Marke von diesem Artefakt auf eine Kreatur deiner Wahl, die du kontrollierst. Aktiviere diese Fähigkeit wie eine Hexerei.
Immer wenn eine modifizierte Kreatur, die du kontrollierst, das Spiel verlässt, lege eine +1/+1-Marke auf dieses Artefakt. (Auren, die du kontrollierst, Ausrüstungen und Marken sind Modifizierungen.)

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Predh
Premodern

Rulings

2025-09-19

Once Costume Closet runs out of +1/+1 counters, it remains on the battlefield. However, activating its second ability won't do anything.

 

2025-09-19

The +1/+1 counters on Costume Closet won't affect it unless it somehow becomes a creature.

 

2025-09-19

If Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Marvel's Spider-Man