Marvel's Spider-Man (spm) | ||
| #5 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | Armadio dei CostumiQuesto artefatto entra con due segnalini +1/+1. Ogniqualvolta una creatura modificata che controlli lascia il campo di battaglia, metti un segnalino +1/+1 su questo artefatto. (Equipaggiamenti, Aure che controlli e segnalini sono modifiche.)
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Pauper Paupercommander Predh Premodern RulingsIf Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.
Once Costume Closet runs out of +1/+1 counters, it remains on the battlefield. However, activating its second ability won't do anything.
The +1/+1 counters on Costume Closet won't affect it unless it somehow becomes a creature.
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