Donatello, mutierter Mechaniker

Variations : 1

Parts

Donatello, mutierter Mechaniker

3 / 5
: Lege drei +1/+1-Marken auf ein Artefakt deiner Wahl, das du kontrollierst. Falls es keine Kreatur ist, wird es zusätzlich zu seinen anderen Typen zu einer 0/0 Roboter-Kreatur. Aktiviere diese Fähigkeit wie eine Hexerei.
Immer wenn ein Artefakt, das du kontrollierst, aus dem Spiel auf einen Friedhof gelegt wird und falls Marken auf ihm lagen, lege jene Marken auf bis zu ein Artefakt oder eine Kreatur deiner Wahl, das bzw. die du kontrollierst.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Alchemy
Oldschool
Premodern
Paupercommander

Rulings

2026-01-27

If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.

 

2026-01-27

Donatello's first ability doesn't remove any abilities the target artifact has.

 

2026-01-27

If the target artifact has station, its base power and toughness will be set to 0/0. Adding charge counters to that artifact won't restore the power and toughness printed in any of its striations.

 

2026-01-27

The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.

 

2026-01-27

The artifact retains any types, subtypes, or supertypes it has.

 

2026-01-27

If the target artifact is a Vehicle, its base power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja Turtles