Donatello, mecánico mutante

Variations : 1

Parts

Donatello, mecánico mutante

3 / 5
: Pon tres contadores +1/+1 sobre el artefacto objetivo que controlas. Si no es una criatura, se convierte en una criatura Robot 0/0 además de sus otros tipos. Activa esto solo como un conjuro.
Siempre que un artefacto que controlas vaya a un cementerio desde el campo de batalla, si tenía contadores sobre él, pon esos contadores sobre hasta un artefacto o criatura objetivo que controlas.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Alchemy
Oldschool
Premodern
Paupercommander

Rulings

2026-01-27

If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.

 

2026-01-27

Donatello's first ability doesn't remove any abilities the target artifact has.

 

2026-01-27

If the target artifact has station, its base power and toughness will be set to 0/0. Adding charge counters to that artifact won't restore the power and toughness printed in any of its striations.

 

2026-01-27

The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.

 

2026-01-27

The artifact retains any types, subtypes, or supertypes it has.

 

2026-01-27

If the target artifact is a Vehicle, its base power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja Turtles