Teenage Mutant Ninja Turtles (tmt)

#149 ⸱ Uncommon ⸱ English
Go Ninja Go

Variations

Parts

Go Ninja Go

Sorcery
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Alchemy
Oldschool
Premodern
Paupercommander

Rulings

2026-01-27

Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

 

2026-01-27

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.25
High$40.67
Market$0.21
Direct Low$0.08
Buy at TCGPlayer

Printings

 NormalFoil
Teenage Mutant Ninja Turtles$0.21

Pricing data provided by TCGPlayer