Escape Tunnel

Variations

Parts

Escape Tunnel

Land
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

 

"I hear the sewers in Connecticut are really nice." —Michelangelo

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Not Legal
Predh
Alchemy
Oldschool
Premodern

Rulings

2024-02-02

If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.

 

2024-02-02

Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.

 

2026-01-27

Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.

 

2026-01-27

If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$49.99
Market$0.17
Direct Low$0.01
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Printings

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