Krang, cerveau des opérations

Variations : 1

Parts

Krang, cerveau des opérations

1 / 4
Affinité pour les artefacts (Ce sort coûte de moins à lancer pour chaque artefact que vous contrôlez.)
Quand Krang arrive, si vous avez moins de quatre cartes en main, piochez un nombre de cartes égal à la différence.
Krang gagne +1/+0 pour chaque autre artefact que vous contrôlez.

 

 

 

Legalities

Not Legal
Alchemy
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Legal
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage

Rulings

2026-01-27

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as affinity for artifacts). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

 

2026-01-27

If you have four or more cards in hand when Krang enters, his second ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you have four or more card in hand at that time, the ability won't resolve and none of its effects will happen.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja Turtles