Commander Legends (cmr) | ||
#451 ⸱ Uncommon ⸱ Spanish |
![]() Variations— Parts— | Amuleto simicElige uno: • La criatura objetivo obtiene +3/+3 hasta el final del turno. • Los permanentes que controlas ganan la habilidad de antimaleficio hasta el final del turno. (No pueden ser objetivo de hechizos o habilidades que controlan tus oponentes.) • Regresa la criatura objetivo a la mano de su propietario.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsIf you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.
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