Final Fantasy (fin) | ||
| #90 ⸱ Common ⸱ Spanish | ||
![]() Variations— Parts— | Bastón de mago negroElegir un trabajo. (Cuando este Equipo entre, crea una ficha de criatura Héroe incolora 1/1 y luego anéxalo a ella.) La criatura equipada obtiene +1/+0, tiene "Siempre que lances un hechizo que no sea criatura, esta criatura hace 1 punto de daño a cada oponente" y es un Hechicero además de sus otros tipos. Equipar
LegalitiesLegal Duel Brawl Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Penny Predh Oldschool Premodern RulingsThe granted ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.
The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.
You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.
If the Hero token is destroyed, the Equipment stays on the battlefield.
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