Invert Polarity

Variations : 1

Parts

Invert Polarity

Instant
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

 

"Skreeg! I thought I told you to stop messing with... Oh, that worked. Good job, Skreeg." —Ral Zarek

 

 

 

Legalities

Banned
Duel
Legal
Brawl
Penny
Legacy
Modern
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-06-07

You don't make any decisions about new targets for the spell until you win the flip.

 

2024-06-07

If the target spell has damage divided as it was cast, the division can't be changed although the targets receiving that damage still can. The same is true of spells that distribute counters.

 

2024-06-07

If the target spell has a variable number of targets, you can't change how many targets it has.

 

2024-06-07

If you choose new targets for the target spell, the new targets must be legal.

 

Market Pricing

 NormalFoil
Low$0.33
Median$0.75
High$1,500.00
Market$0.49
Direct Low$0.51
Buy at TCGPlayer

Other Printings

 NormalFoil
Modern Horizons 3 Promos$1.38

Pricing data provided by TCGPlayer