Modern Horizons 3 (mh3) | ||
| #190 ⸱ Rare ⸱ Portuguese | ||
![]() Variations— Parts— | Inverter PolaridadeEscolha uma mágica alvo e depois jogue uma moeda. Se vencer, ganhe o controle daquela mágica e você pode escolher novos alvos para ela. Se perder, anule aquela mágica.
LegalitiesBanned Duel Gladiator Legal Brawl Penny Legacy Modern Vintage Historic Timeless Commander Oathbreaker Not Legal Predh Future Pauper Alchemy Pioneer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou don't make any decisions about new targets for the spell until you win the flip.
If the target spell has damage divided as it was cast, the division can't be changed although the targets receiving that damage still can. The same is true of spells that distribute counters.
If the target spell has a variable number of targets, you can't change how many targets it has.
If you choose new targets for the target spell, the new targets must be legal.
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