Modern Horizons 3 (mh3) | ||
| #190 ⸱ Rare ⸱ French | ||
![]() Variations : 1Parts— | Interversion de polaritéChoisissez un sort ciblé, puis jouez à pile ou face. Si vous gagnez, acquérez le contrôle de ce sort et vous pouvez choisir de nouvelles cibles pour lui. Si vous perdez, contrecarrez ce sort.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Pioneer Predh Premodern Standard Standardbrawl Legal Brawl Commander Historic Legacy Modern Oathbreaker Penny Timeless Vintage Banned Duel Gladiator RulingsYou don't make any decisions about new targets for the spell until you win the flip.
If the target spell has damage divided as it was cast, the division can't be changed although the targets receiving that damage still can. The same is true of spells that distribute counters.
If the target spell has a variable number of targets, you can't change how many targets it has.
If you choose new targets for the target spell, the new targets must be legal.
| Market Pricing
Printings
| |||||||||||||||||||||||||||||||||||||









