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Secret Lair Drop (sld)

#1635★ ⸱ Rare ⸱ English
Council's Judgment

Variations : 1

Parts

Council's Judgment

Sorcery
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

 

C is for Charisma. Your ability to charm and convince others. It affects your success to persuade in dialogue, prices when you barter, and the maximum number of settlers in settlements.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Penny
Vintage

Rulings

2020-08-07

Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

 

2020-08-07

None of the candidate permanents are targeted. Players may vote for a permanent with protection from white, for example.

 

2020-08-07

Players can't do anything after they finishing voting but before the "winning" permanent or permanents are exiled.

 

2020-08-07

In the unusual case that no permanents have any votes, nothing is exiled.

 

2020-08-07

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

 

2020-08-07

Each player must vote for one of the candidate permanents. They can't abstain.

 

Market Pricing

 NormalFoil
Low$1.53
Median$3.00
High$39.99
Market$2.37
Direct Low$3.99
Buy at TCGPlayer

Other Printings

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Double Masters$2.69
Vintage Masters
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