Tarkir: Dragonstorm (tdm)

#309 ⸱ Mythic ⸱ Spanish
Invocar a los dragones espíritu

Variations : 1

Parts

Invocar a los dragones espíritu

Encantamiento
Los Dragones que controlas tienen la habilidad de indestructible.
Al comienzo de tu mantenimiento, por cada color, pon un contador +1/+1 sobre un Dragón que controlas de ese color. Si pones contadores +1/+1 sobre cinco Dragones de esta manera, ganas el juego.

 

El ritual del nexo de la tormenta invocó protectores dracónicos, pero también dio rienda suelta al caos de las tormentas.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-04-04

The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.

 

2025-04-04

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.

 

2025-04-04

If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings