Tarkir: Dragonstorm (tdm)

#309 ⸱ Mythic ⸱ English
Call the Spirit Dragons

Variations : 1

Parts

Call the Spirit Dragons

Enchantment
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.

 

The Stormnexus Ritual brought forth draconic protectors, but unleashed the chaos of storms.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2025-04-04

The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.

 

2025-04-04

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.

 

2025-04-04

If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.

 

Market Pricing

 NormalFoil
Low$11.76
Median$17.00
High$89.99
Market$14.64
Direct Low$14.14
Buy at TCGPlayer

Other Printings

 NormalFoil
Tarkir: Dragonstorm Promos
Tarkir: Dragonstorm Promos$16.20

Pricing data provided by TCGPlayer