Nullhide Ferox

Variations

Parts

Nullhide Ferox

Creature — Beast
6 / 6
Hexproof
You can't cast noncreature spells.
: This creature loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2018-10-05

Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can't be activated again until the turn's over.

 

2018-10-05

Once Nullhide Ferox's activated ability has resolved, it can gain new abilities. It won't lose those abilities.

 

2018-10-05

Nullhide Ferox's activated ability can be activated only while it's on the battlefield. Players can't, for example, activate it to try to stop its replacement effect from putting it onto the battlefield.

 

Market Pricing

 NormalFoil
Low$0.04
Median$0.49
High$25.25
Market$0.24
Direct Low$0.25
Buy at TCGPlayer

Printings

 NormalFoil
The List$0.17
Guilds of Ravnica$0.24

Pricing data provided by TCGPlayer